The Anime Machine: A Media Theory of Animation [Audiobook] download free by Thomas Lamarre

The Anime Machine: A Media Theory of Animation Audiobook download free by Thomas Lamarre
  • Listen audiobook: The Anime Machine: A Media Theory of Animation
  • Author: Thomas Lamarre
  • Release date: 2009/4/22
  • Publisher: UNIVERSITY OF MINNESOTA PRESS
  • Language: English
  • Genre or Collection: Entertainment
  • ISBN: 9780816651559
  • Rating: 8.15 of 10
  • Votes: 581
  • Review by: Forest Fallon
  • Review rating: 7.5 of 10
  • Review Date: 2018/9/7
  • Duration: 5H7M28S in 256 kbps (81.6 MB)
  • Date of creation of the audiobook: 2018-09-11
  • You can listen to this audiobook in formats: FLAC, WAV, WMA, MP3, MPEG4, AIFF, MP4, Apple Lossless (compression ACE, RZ, 7Z, RAR, ZIP, GZ)
  • Total pages original book: 408
  • Includes a PDF summary of 45 pages
  • Duration of the summary (audio): 31M38S (9 MB)
  • Description or summary of the audiobook: Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media.The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically 'animetic' effects-the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation-through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP's manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
  • Other categories, genre or collection: Asian History, Media Studies, Animated Films, Film Theory & Criticism
  • Download servers: Mediafire, ShareByLink, 4Shared, FileServe, Google Drive. Compressed in ACE, RZ, 7Z, RAR, ZIP, GZ
  • Format: Paperback
  • Approximate value: 30.72 USD
  • Dimensions: 178x254x27.94mm
  • Weight: 725.75g
  • Printed by: Not Available
  • Published in: Minnesota, United States

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